Domri, Chaos Bringer

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Legalities

    Brawl Legal
    Commander Legal
    Duel Legal
    Explorer Legal
    Gladiator Legal
    Historic Legal
    Legacy Legal
    Modern Legal
    Oathbreaker Legal
    Penny Legal
    Pioneer Legal
    Timeless Legal
    Vintage Legal
Artist Jason Rainville
Card Type Legendary Planeswalker — Domri
Card Set Mythic Edition
Rarity   Mythic  
Mana Cost    
Loyalty   5
Is Promo? No
Has Foil? Yes
Online Only? No
Frame Version 2015
Border Color Borderless
Release Date 2019-01-25
Card Number RA7
Oversized? No
Joke Card? No
Reprint? Yes
In Starter? Yes
Time Shifted? No
Subtypes Domri
Supertypes Legendary
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Card Text

[+1]: Add   or  . If that mana is spent on a creature spell, it gains riot. (It enters with your choice of a +1/+1 counter or haste.)
[−3]: Look at the top four cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order.
[−8]: You get an emblem with "At the beginning of each end step, create a 4/4 red and green Beast creature token with trample."

Other Printings (1)


Contained In The Following Sets


Card Rulings

2019-01-25

Because it’s a loyalty ability, Domri’s first ability isn’t a mana ability. It can be activated only any time you could cast a sorcery. It uses the stack and can be responded to.

2019-01-25

If a creature entering the battlefield has riot but can’t have a +1/+1 counter put onto it, it gains haste.

2019-01-25

If a creature enters the battlefield with two instances of riot, you may choose to have it get two +1/+1 counters, one +1/+1 counter and haste, or two instances of haste. Multiple instances of haste on the same creature are redundant, but we’re not going to tell the Gruul how to live their lives.

2019-01-25

If you choose for the creature to gain haste, it gains haste indefinitely. It won’t lose it as the turn ends or as another player gains control of it.

2019-01-25

Riot is a replacement effect. Players can’t respond to your choice of +1/+1 counter or haste, and they can’t take actions while the creature is on the battlefield without one or the other.