Serra the Benevolent

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Legalities

    Brawl Legal
    Commander Legal
    Duel Legal
    Gladiator Legal
    Historic Legal
    Legacy Legal
    Modern Legal
    Oathbreaker Legal
    Timeless Legal
    Vintage Legal
Artist Magali Villeneuve
Card Type Legendary Planeswalker — Serra
Card Set Modern Horizons
Rarity   Mythic  
Mana Cost    
Loyalty   4
Is Promo? No
Has Foil? Yes
Online Only? No
Frame Version 2015
Border Color Black
Card Number 26
Oversized? No
Joke Card? No
Reprint? No
In Starter? No
Time Shifted? No
Subtypes Serra
Supertypes Legendary
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Card Text

[+2]: Creatures you control with flying get +1/+1 until end of turn.
[−3]: Create a 4/4 white Angel creature token with flying and vigilance.
[−6]: You get an emblem with "If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead."

Other Printings (3)


Contained In The Following Sets


Card Rulings

2019-06-14

If you have less than 1 life and somehow haven’t lost the game, damage dealt to you reduces your life total further below 0 (as normal).

2019-06-14

In a Two-Headed Giant game, damage dealt to you and/or your teammate that would reduce your team’s life total to less than 1 reduces it to 1 instead, as long as you control a creature. It doesn’t matter whether your teammate controls a creature, even if they’re the player being dealt damage

2019-06-14

In the Commander variant, combat damage you’re dealt by a commander is still tracked, even if it doesn’t change your life total.

2019-06-14

Serra’s emblem doesn’t prevent damage. It only changes the result of damage dealt to you. For example, a creature with lifelink that deals damage to you will still cause its controller to gain life, even if that damage would reduce your life total to less than 1.

2019-06-14

Serra’s emblem doesn’t stop loss of life from effects that say that you lose life.

2019-06-14

Serra’s first ability affects only creatures you control with flying at the time it resolves. Creatures you begin to control later in the turn or that gain flying later in the turn won’t get +1/+1.